﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Projet_Synthese
{
    public class TriangleGrand : Triangle
    {
        public TriangleGrand(Texture2D[] texture, Rectangle destination)
            : base(texture, IdTexture.TriangleGrand, new Rectangle(0, 0, 111, 111), destination)
        {
          
        }
    
        public override int Surface
        {
            get { return 4; }
        }
        public override string Name
        {
            get { return "TriangleGrand"; }
        }
    }
}
